The Writing
Excuses retreat features several sessions where established
writers talk about some specific aspect of writing. Sometimes they
also have exercises for us to do, which is a significant step up in
terms of learning from just listening.
On Sunday evening
Howard Tayler of Schlock
Mercenary gave us three
freewriting
exercises, where you are supposed to write continuously for ten or so
minutes without stopping – and, in this case, without even
hitting the backspace key.
The idea is to force yourself to turn off the internal editor that
slows
down getting the ideas from your brain through your fingers and into
your document. The Wikipedia
article summary says it's for overcoming writer's block, but that's
not its only use; it can help
you get into a flow state where the words are coming easily.
The
first exercise was to describe everything we could remember about the
Promenade – the long corridor of shops on Deck 5 of the ship. The
point was to focus on describing all the little details we could
remember about what we'd experienced. The second was to write two
people arguing while
on the promenade, with the challenge of bringing out as many of those
details as we could work into the conversation. The third was to
write a chase scene, with science fiction or fantasy elements, also
conveying as many of those details as possible.
For
me the first two weren't that bad – I don't think I have a very
good memory for details, but I did manage to get a respectable number
of words down, and I can manage dialogue OK. Somebody else managed
more than twice my rate on the first exercise: about 80 words per
minute, which is a fairly fast raw typing speed when just copying
text, but impressive when you're also having to create new prose as
you type. The third one was very hard for me; I realized that
writing action scenes, even without time pressure, is something I've
got to work on. We had 50% extra time for this one – 15 minutes –
but I managed only about 3/4 the words of the first description.
The
next morning Delia
Sherman talked about description. I had neglected to bring my
laptop, so only managed to take a few cryptic handwritten notes, most
of which relate to three passages we read, and which thus would be
incomprehensible without the passages themselves (some of which are
still under copyright). Some of the summary guidelines we took away
were
-
Description shouldn't just “sit there” on the page; there should be some sense of (metaphorical) motion, either advancing the plot or developing an emotion.
-
Bring in more that just how something looks.
-
A first draft needs to focus on getting onto the page what is in the writer's head; the kind of polishing and subtlety we found in those passages might take a 5th draft.
-
One of the audience members suggested that the idea of a setting being itself a character makes sense only if there is some sort of character arc for the setting. I'm still not sure what “setting is a character” ought to mean, but it was an interesting suggestion.
-
In first person limited, what the person knows limits what they'll notice, and so reveals something about their character.
That
led to an exercise I found enormously difficult: have a character
enter a place having just witnessed a traumatic event, and describe
the place in such a way as to convey their emotional state without
referring to the event itself. Then describe the same place when
they're in a different emotional state. I spent most of my time
drawing up a list of items with pairs of descriptive elements and
phrases, and only had a few minutes at the end to start on the first
description.
At
11:30 I had a 15-minute 1-on-1 session on Nalo
Hopkinson. I gave her some of my personal background and a
description of what I've been working on; we talked about how to
manage a series of novels, and short stories related to those novels,
given that writing chronologically later elements might change your
mind about what you ought to have done with earlier ones, and might
need to reveal some spoilers. She pointed out that there's never a
reason not to write something, and that the order you write
things doesn't have to be the order you publish them. She also said
that managing your writing is a lot easier with Scrivener
than with a normal document editor like MS Word or LibreOffice
Writer.
In
the afternoon we got to be an audience for the recording of four
Writing Excuses podcasts that will appear near the end of Season 10.
The “video feed” shows the kind of banter that happens between
podcasts, and some of the stories the podcasters tell that don't fit
into the show.
In
the evening Daniel José
Older talked about
power relationships, how they're an essential element of real life,
and encouraged us
to think, while
worldbuilding, about who
has power and how they use it. There
was a lot of audience participation. He asked us to come up with
lists of different kinds of power, and who exercises it using
an example of a city
district in the middle of
gentrification. I learned a little about how to encourage active
learning; from his reactions there were certain elements he really
wanted us to bring up and talk about more, but he waited until the
audience said them instead of telling us “the right answer.”
The
talk ended around 7:30 pm. I went back to my stateroom and wrote up
parts of the blog entries I've already posted under “Travel”.
Dinner on the ship starts at 8:30 and runs to about 10, which is much
later than I usually eat. With a large fancy meal in my stomach, I
was tired enough that I had to go to bed much earlier. There's a
contingent of game-players who meet around 10:30, and I hope some
evening I will have the energy to participate.
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