At this point in my growth as a writer I’m
a plot-oriented
“plantser,” combining some planning with some discovery writing.
At the moment I’m working on improving my
planning
skills, preparing for a
rewrite of my
2018 NaNoWriMo science fiction mystery novelette, expanding
it into a full novel. I’ve read advice
that mysteries require
more
planning than some other genres. So I’m working on those
skills, and this year I’m primarily working on developing more
interesting characters. I’ve researched how to develop
engaging characters, including developing character arcs based on
the character’s negative
core belief (“Lie” the character tells themselves). Based on
advice that it can take time to build up reader interest in a
character, I looked into how to
write
bridging conflicts to maintain reader
interest while developing
the main plot. Now it’s time to start
rewriting the first chapter, and I didn’t
like my first attempt of a few weeks ago, so
I did even more
research. Here are the results.
As
usual, I’m writing brief summaries of ideas that the original
sources describe in more detail. They
often have
interesting commentary and examples, so if you want to dig deeper,
consult the links scattered throughout, and collected at the end.
There is a
lot
of advice out there, so this summary is quite long. If you’re
looking for quick advice, see
Chuck Wendig’s 25
tips, or look
at the sources below and pick a one
or two
with
a smaller
number. You
might also want to read
some first chapters as examples.
The Big Picture
Many of the articles
started with similar advice: the first line, page, and chapter
grant you an “intellectual credit” so readers keep reading
because they trust you to continue to deliver something interesting.
Some readers stop if they’re not happy with the first line! Some
agents and editors reject based on the first page. And, apparently,
few people will
give you more than a chapter. So there is tremendous pressure to get
things right early in the
text, and lots of advice on
how to do that.
However,
few sources
talk about when
to write the beginning,
and what approach is best for different types of writer. Plantsers
sometimes need thousands of
words to “write themselves into the novel” (which
isn’t inherently a bad thing – planners sometimes do the same
thing with brainstorming and character sketches)
and wind up throwing away the first few chapters; it’s a waste of
time trying to polish, under those circumstances. Moreover, some
subtler aspects depend on supporting the rest of the novel, and
pretty much must be
handled in revision after the first draft is complete. Some
sources even suggested writing the first chapter last.
As
with any set of writing
rules, there
are examples of successful
novels that break them. The advice I found was often guides for
beginners; we need to learn some widely-applicable good approaches
before we take
a different one.
Types of Start
There
are four
types of start, the first three
of which are discouraged or even disparaged by almost all my sources,
despite the existence of very good stories
taking each of the other approaches:
- A prologue, dealing with someone other than the main character, or with the main character at an earlier time than the main story; I deal with these later.
- In media res, the opposite of a prologue, which is about the main character in the midst of intense action, followed by stepping back to a beginning that leads to that point (perhaps taking several chapters to do so). It may sacrifice some suspense at the beginning of the flashback, since we know the character will survive for a while, but may ramp up the tension when we catch up, since suddenly the character’s immunity is gone.
- A frame, where the main plot is a story-within-a-story, perhaps returning to the frame at interludes. It can be less engaging if the frame characters are out of danger, but may help the reader get into the story as the frame characters get into it.
- The most common approach, where the startup combines character development with conflict.
Much
of the following advice seems to me to apply to all four.
A
classic misleading piece of advice is to “start with action,”
which seems to point to
in media res,
but many sources point out that most
readers won’t care about even the most intense
action if they don’t care about the characters. So the core advice
is: start by showing an engaging character facing a problem they are
working to solve. That’s the core meaning of “conflict,” of
which thriller-style “action”
is a special case.
This can be hard for
a plot-oriented writer to accept; looking back, most of my previous
efforts have characters that are slightly decorated cardboard. The
sources hammered the point over and over again: an overwhelming
percentage of readers these days, including agents and editors,
expect interesting characters, right from the start.
Many sources talked
about how much effort you have to put into the early pages, but a lot
of that doesn’t
have to happen in the first draft.
Granularity
I surveyed advice
about first lines, first paragraphs, first pages, first chapters, and
first acts.
- The first act is roughly the first 20-30%, roughly to the point where the character is forced to act instead of react. It needs to convey all the necessary components of the story to set up the last 70-80%. During revisions it can be useful to apply “Chekhov’s gun” in reverse and revise the first act to include elements used later.
- Some sources talk about first chapters, others about first scenes, but much of the actual advice doesn’t depend on whether you’re a scene-per-chapter person. Every scene has to matter.
At all levels of
granularity, the kinds of things you have to get across were
roughly the same. To engage the reader and ground them in the story,
you have to convey a combination of:
- Who the protagonist is; make them engaging, including their personality, motivations (needs and wants), beliefs, and flaws (including the key ‘Lie’ they believe).
- The setting – where and when the story is taking place. At the Act level, there should be enough worldbuilding detail so there is no need to slow down for it in the later acts, but be sparing of it in the first pages. Show the setting as the character sees it, using all five senses; what kinds of details they notice varies from character to character.
- The conflict – what problem the protagonist is facing, and what’s the opposition, such as an antagonist. Conflict advances the plot, while revealing how the protagonist deals with problems. The first scene doesn’t need to involve the core conflict – it can bridge to one – but should have some connection with the rest of the novel.
- The stakes of the conflict: the consequences to the protagonist of success and failure.
- How the character feels about what is going on.
- Your authorial voice and that of the characters. The main advice I found is to let it develop as you write the novel, and make it more consistent during revision. Writing a lot will help, as will an editor.
- The tone – humourous, gritty, foreboding, dramatic, ...; What emotions do you intend to evoke in the reader? This is mostly about how you say things, rather than what happens.
- The genre of the story – mystery, fantasy, science fiction, ...
- The theme(s) the story explores, “the argument the tale is making.” Even if you’re initially unaware of it, your story may convey a message the reader takes away from the experience, perhaps the same thing that motivated you to write the story. You can’t be heavy-handed about conveying it and may not realize what it is until you complete a draft, or get feedback.
Different
granularities vary in how many of these elements to include, how
words you get to use, and how much detail you can convey.
There
are additional considerations for the opening of each book of a
series, which I don’t plan to think about unless and until I start
to write one.
The
following deals with granularity in decreasing order of size.
First Act, Chapter or Scene
The
first act needs to set up the promises that will be fulfilled in the
rest of the story, establish the character arc, and fill in enough
details to avoid slowing down what follows. It
(and particularly the first thirty
pages)
definitely needs to develop all the
elements in the list. It
must be highly polished,
with
careful attention to specific
word choices; the
early
pages
do a lot of the heavy lifting, and later chapters may be easier.
They don’t
need constant action, and shouldn’t
include the best moments in the whole story; you need to hold
something back for the climax.
The
first
chapter sets
up the rest of the novel. It
needs
to start close
to where the “real story” starts; one
source suggested figuring out the inciting incident, and make
that the second
chapter, with the first leading up to it, but
other sources allow for more time and yet others suggest the first
chapter.
Like
all chapters, the
first
needs
to follow
proper
scene structure, with
a beginning, a middle, and an end, and
get the reader to keep reading.
It
must:
- Introduce the protagonist (about which more later).
- Briefly establish the character’s normal life, grounding the setting in a particular place and time, possibly including the season and the weather.
- Introduce a goal for the scene, which foreshadows the main conflict and is preferably the first “domino” to fall. The goal is met by an obstacle, leading to consequences that set up the next chapter, and indeed the whole book.
- Show the protagonist's reaction to what happens in the scene.
- Introduce other important characters, though not too many, and including at least one supporting character.
- Raise two major dramatic queries: one for the plot (will they achieve the visible, external goal) and one for the character (will they achieve their inner needs and begin to heal their emotional wounds). The major plot goal may fall into several categories: the need to win, stop something, deliver or retrieve something, or escape.
One
way to decide what must happen in the first chapter is to list what
must happen in the first act, and include
just
the bare minimum.
The
first draft of your first chapter or two may need to be thrown away,
either because it
starts
with too much backstory, infodumping, and description, or because
writing later chapters leads you to recognize it
needs
to set things
up differently.
If
there are multiple scenes in the chapter, subsequent ones need to
transition smoothly, grounding the reader again. Make it clear who is
involved in the scene, when it is relative to the previous scene,
where the scene takes place, and what is going on.
Introducing
any
significant
character
must
get
the reader interested
in
their personality
via
description, action, and dialogue,
plus (when there are several) keep the reader oriented as to which
character they are via small clues; in particular, they need a name,
and you need to help readers visualize the scene by grounding them in
the setting. Each character should have a unique voice: what they
say, why they say it, what words they choose, their body language,
and what actions they take. Weave description into the story in small
pieces. Give
their gender and a sense of their age and appearance.
A
carefully-crafted “character
moment” can reveal many important characteristics; you can
construct one by listing their characteristics, picking several, and
revealing them via deliberately dramatized actions and via
impressions carried in subtext.
First Page and Paragraph
The
ten elements
listed above apply at every level of granularity, but according
to psychology, three are critical
for the first page:
- raise a question the reader wants answered,
- make the viewpoint character compelling, and
- show the emotional effect of the story on them.
The
reader must feel,
emotionally, what matters and what doesn’t. Decision-making
requires emotion, not just rational calculation.
Some
sources
suggest other things besides, or in addition to, the ones in the main
list above:
- build a lot of energy into the first paragraph;
- consider other ways to grab reader attention, such a bit of unusual language.
Every
word counts; at each smaller granularity, the need for polished prose
increases.
Hooks and First Lines
The
word “hook” gets used with several different meanings. In the
7-point
structure, the hook is the initial conditions of the novel, which
might take several pages or even scenes to establish. Commonly, a
hook is a single line, particularly the
first in the novel.
It
may be useful to think of hooks of all granularities as story
questions:
things the reader will wonder about and for which they’ll want to
find answers.
- Big questions relate to the core conflict and major turning points, explored throughout the book AND AFFECTING JUST About everything. For a mystery this might be “whodunit.” This may be the meaning of “hook” in the 7-point structure.
- Important questions that dig deeper into the overall story, exploring the character arc, subplots, and themes.
- Plot-driven questions that connect scenes; these include the single-sentence hooks mentioned above.
The
definition I found most useful for short hooks, the
third kind,
is “individual sentences that
pique
the reader’s interest, and pull the reader through the story.”
Hooks
throughout the work can be funny lines, punchy phrases, pithy
comments, and intriguing remarks.
Sometimes they are set off in their own paragraphs to signal a
“dramatic
pause.” A
regular stream of small hooks, adding details as you work up to
larger reveals, keeps convincing
readers that something interesting will happen if they keep
reading.
The
first line is an
especially
important
hook; most
sources say it
needs to be your very best writing.
It
can’t just
grab attention and
mustn’t mislead about the nature of the story. It
has to be connected to the story line, set up the action to follow,
and if possible pull double or triple duty, conveying information
about the character, the plot, the setting, and the theme. It
can reveal
the essence
of the “big” story question, focus, and themes via subtext. It
can take advantage of the context established by the title.
There
are both intellectual
and emotional hooks. Intellectual ones relate to the plot and
interesting story questions; they bring out mystery.
Emotional ones relate to the character’s arc and inner conflict;
they deepen the reader’s connection to the character. Big turning
points should draw on both.
One
of the most intense kinds of “big
question” hook, sometimes used in the
climax, is having the protagonist face a dilemma, an impossible
choice, a challenge to their core beliefs, where there is no
clear answer, dire consequences for all the choices, and the character
cannot avoid choosing.
Caveats and Mistakes
Repeatedly, my
sources said not to include extensive backstory and infodumping –
often not anywhere,
but certainly not in the opening of the novel; one
source
suggested not until page 100.
Instead,
you sprinkle these things strategically
throughout
the story where they are relevant or intriguing; the
small elements you do include in the opening must be truly essential
to get across that early. You
must include enough, though, to avoid confusion about what is
happening.
Other
problems
include
- starting too early (with too much daily routine) or too late (with the character in dire straits before the reader cares about them);
- being unclear about which of several characters is the protagonist;
- a protagonist who just reacts or avoids decisions;
- an annoying voice, such as flowery prose, too much “telling” instead of “showing,” or a cheesy hook.
- dream sequences;
- the character waking up;
- the character starting a normal day, getting ready for school or work, or moving from one place to another – unless their normal day is very different from what we would consider normal;
- the character contemplating life, alone;
- someone (possibly themselves with a mirror) describing or otherwise introducing the character, especially if they are too physically perfect;
- the character’s most boring or most action-packed day ever;
- too much descriptive detail, infodumping, or backstory;
- premonitions or blatant foreshadowing;
- a false beginning (bait-and-switch) such as killing off the initial viewpoint character or taking a tone not continued throughout the story;
- a genre-specific cliche, such as:
- crime: a hung-over sleuth
- fantasy: a battle before we care about the characters, or a pastoral scene
Prologues
A prologue is an
initial short “chapter’ that isn’t about the main character, or
isn’t about the main conflict. There are good examples of
successful prologues, but
many readers will completely skip them. It
may be that to use one successfully, you need to have the audience’s
trust already, which means you may need to already have a significant
track record. Also some
genres like thrillers and fantasy may be more accepting of prologues
than others, like literary fiction.
Prologues
may be appropriate if they convey information necessary to
understanding the future story, but which isn’t suited for a first
chapter. They might involve a different time or place or point of view.
Although killing off a viewpoint character in a prologue is often
seen as a “bait and switch,” it might be appropriate if you’re
showing a murder victim’s death.
In
any case it needs to set the right reader expectations, voice, and
writing style. It has to be interesting, but shouldn’t overpower
the first chapter, which still needs its own hook.
Final Thoughts
I am grateful to
Jessica
Conoley, a professional developmental editor, for donating her
time to improve the first draft of this article.
I found all this
advice quite daunting, mitigated somewhat by the few places that said
to expect to revise the beginning a lot to achieve the expected level
of quality. Thus my plan is to write a credible first draft, based on
the NaNoWriMo novelette, and return to it later.
Unless
I fall into Writing Avoidance Mode again, and dive down the rabbit
hole of further research about writing. I
found all these interesting articles about
themes...
Sources
In 2012 C.S. Lakin
wrote a long sequence of blog posts; each gets across an idea that
can be abstracted into a few sentences, with a lot about why,
plus interesting examples. See her first-page
checklist, and read the posts in publication order:
- Q&A on Beginnings (WX 10.17)
- What Do I Do with All This Blank Space? (WX 10.16)
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